Sania summons vines to attack a single target, dealing 240% damage and gaining 25% action bar.
At the end of the turn, Sania draws power from nature, healing the two allies with the lowest HP percentage by 16% of her Max HP and dispelling 1 debuff. Her healing effect increases by 0.8% for every 1% HP she loses.
Sania summons all her power, granting 1 stack of [All-Powerful Protection] and recovering 20% Max HP for an ally. This skill can revive a fallen target with the cost of an additional 1-turn cooldown.